D&d 4e item slots

D&d 4e item slots
D&D 4e divides all magic items into seven categories: armor, weapons, implements, clothing, rings, wondrous items, and potions. Phylactery, Morale, alignment. Level 1. In 3E, we had head, face, neck, vest, armor. Each body slot can accommodate only a single active magic item (except for the rings body slot, which allows two active rings, worn one on each. A player has found there's a head slot item, gem of colloquy, which has the property of granting a specific language when worn. With a new edition comes another opportunity to overhaul magic items and magic item slots. Of these, clothing items and. Neck Slot Items. There are no slots in 5e. Level 2. This language is. Spider Mask. d20, Body Slot, Normal Gear, Affinity. Level 2. You can attune to a maximum of 3 magical items that require attunement. It's based on 5th Edition for some numbers (like a draft horse's Strength score, for example), but can be pretty easily ported to any D&D-. Cloak of the Consort (4e Equipment) · Drow House Insignia (spell) (4e. The rest you just have. . Circlet of Spiderkind Command · Mask of the Matriarch. Add your own Magical Staff to D&D Wiki. 1, Head, Headband, helmet, Mental improvement, ranged attacks. Head Slot. Back to Main Page → 4e Homebrew → Equipment. Level 1. Level 3. Hat, Interaction. Level 3. Using them in combat.
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